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DirectX
R 2,835
Computer Graphics: Principles and Practice
R 1,941
Introduction to 3D Game Programming with DirectX 12
R 561
Introduction to 3D Game Programming with DirectX 11
R 1,216
Practical Rendering and Computation with Direct3D 11
R 1,041
Advanced 3D Game Programming with DirectX 10.0
R 2,394
Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
R 1,611
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
R 911
Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)
R 623
Introduction to 3D Game Programming with DirectX 10
R 661
Introduction to 3d Game Programming With Directx 9/0
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