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Rendering & Ray Tracing
R 2,155
Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition (In Full Color)
R 1,326
Digital Costume Design & Rendering: Pens, Pixels, and Paint
R 3,164
GPU PRO 360 Guide to GPGPU: Guide to GPGPU
R 3,566
Monte Carlo Methods in Global Illumination: Photo-realistic Rendering with Randomization
R 1,808
The Blender Python API: Precision 3D Modeling and Add-on Development
R 1,860
Metal Programming Guide: Tutorial and Reference via Swift
R 1,339
The Focal Easy Guide to Combustion 4
R 2,108
Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter
R 728
Realistic Architectural Rendering with 3ds Max and mental -Ray (Autodesk Media and Entertainment Techniques)
R 608
Deconstructing the Elements with 3ds Max: Create Natural Fire, Earth, Air and Water without Plug-ins
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